FAST.Framework
1.0.0
include
FTimer.h
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/******************************************************************************
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**
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** FAST.Framework
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**
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** Created: 2023-10-11
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** Author: Boris Fast
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** Mail: support@fast-framework.com
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**
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******************************************************************************/
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#ifndef FTIMER_H
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#define FTIMER_H
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using namespace
std;
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#include "FObject.h"
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#include "FSignal.h"
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class
FTimer
:
public
FObject
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{
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public
:
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FTimer
() =
delete
;
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FTimer
(
const
UInt& interval);
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virtual
~
FTimer
();
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void
Start();
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void
ElapsedHandle(
FSlot<UInt>
& slot);
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void
Stop();
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inline
UInt
Interval
()
const
{
return
this->interval; }
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inline
Boolean
IsRunning
()
const
{
return
this->running; }
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const
type_info& GetType()
override
;
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FString
GetName()
const override
;
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private
:
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UInt interval;
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Boolean running;
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FSignal<UInt>
elapsed;
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};
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#endif
// FTIMER_H
FObject
Definition:
FObject.h:50
FSignal< UInt >
FSlot
Definition:
FSlot.h:26
FString
Definition:
FString.h:22
FTimer
Definition:
FTimer.h:23
FTimer::FTimer
FTimer()=delete
Delete standard constructor.
FTimer::IsRunning
Boolean IsRunning() const
Returns TRUE if timer running, otherwise FALSE.
Definition:
FTimer.h:35
FTimer::Interval
UInt Interval() const
Returns interval the timer.
Definition:
FTimer.h:34
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